Chapter 1. Key Ideas Chapter 2. Before You Start Chapter 3. Behavior Basics Chapter 4. User Research Chapter 5. The Limits of Our Minds Chapter 6. Information Architecture Chapter 7. Designing Behavior Chapter 8. Visual Design Principles Chapter 9. Wireframes and Prototypes Chapter 10. Psychology of Usability Chapter 11. Content Chapter 12. The Moment of Truth Chapter 13. Data for Designers Chapter 14. Get a Job, You Dirty Hippy
Contributors
Author Info
Joel Marsh (@HipperElement) has been a professional designer for more than a decade. His work for disruptive startups and famous global brands like Absolute Vodka, Samsung, and McDonaldâs, has affected more than half-a-billion people. He can also play drums pretty well, but thatâs not very relevant for this book.
It nails the part of understanding the user psychology behind various UX concepts. It wont teach you how to design screens like other books instead it will teach you the thinking process behind them.
There is no such thing as the PERFECT UX, UX is not a recipe, UX is a process of invention and reinvention, this book will help you in realising that.